I strongly agree with this view. That’s why I wanted to bring it out separately so more people in the community can see it and discuss it, and hopefully it can also serve as a reference for future DAO votes.
The “build it and they will come” mindset from the top down seems to have spread to ecosystem project teams. I don’t want ecosystem projects to keep operating under this kind of atmosphere. I’d like to see more project teams with ambition and real drive emerge.
Especially now, with the help of vibe coding, it feels like some teams are asking for funding before they’ve even figured out how they’re actually going to run their projects. Of course, having good ideas is a good thing. But when projects come to the community seeking funding, I hope to see two types:
1. Protocol layer projects.
These are open source and can be used by anyone, making them public resources for the community. Before there is enough application volume, they often can’t generate revenue, but they provide infrastructure that benefits ecosystem applications. Supporting these protocol-level projects for their early contributions is worthwhile.
2. Application projects.
Their main goal should be expanding the user base, highlighting their playability and marketing appeal. They can come to the community to find early users, and they can also seek funding. However, I think funding should be only part of the development process, not the entire goal. The project should ultimately aim for profitability, rather than simply completing development after receiving funding and then stopping — because application projects usually don’t leave much reusable value for the community. @zz_tovarishch I hope you can see it too.